States.png Asset for the states of allies in side-view battle. Shadow2.png Asset for the shadows of allies in side-view battle. Shadow1.png Asset for the shadow displayed when flying a plane. IconSet.png Assets used for the icons for items, weapons, skills, etc. Loading.png Asset used for the Loading Screen. GameOver.png Asset displayed on the Game Over Screen. Damage.png Asset used for displaying damage pop-ups in the Battle Screen. This can be used for changing things like the number of items when purchasing them. ButtonSet.png Buttons used when the game is displayed on devices such as smartphones which support touch controls. The transparent area below the image is defined by the user. System Images (img/system) The various images used in the overall game.īalloon.png Asset used for actor chat balloons. You can choose any size you want for the image. Side-view Enemies (img/sv_enemies) Images for enemies that are displayed in side-view battle. Side-view Allies (img/sv_actors) Actor images which are displayed in side-view battle. Pictures (img/pictures) Images which are displayed by using event commands during the game. Like wallpaper, the top, bottom, left and right sides of the image will be connected when wanting to loop the image.Īdditionally, parallax files will be treated as floors (no parallax) when there is a "!" at the beginning of the file name. Parallax (img/parallaxes) Images shown behind maps. Face (img/faces) Images which are displayed in the Menu Screen and message windows.įace images are 144x144 in size, and arranged into 2 rows and 4 columns equaling 8 images.
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